arrow_back
back

Research Vision

04/25/2025

Imagine a virtual world where we can work, learn, and play. But who creates this world? Big tech companies? Professional 3D designers?

I believe everyone should have the power to shape their own immersive experiences.

To achieve this, my research focuses on two key directions:

First, low-level interaction techniques. I explore how natural physical body movements can be translated into digital interaction information through natural and embodied interactions, leveraging eye gaze, gestures, and body movements. By extracting interaction cues from intuitive physical behaviors, we can create efficient, expressive, and effortless interactions.

Second, high-level interaction applications. I investigate how spatial interactions can enhance productivity by blending virtual elements seamlessly into physical environments. Imagine transforming your desk into an interactive spatial workspace, with application windows floating around you, allowing content to be dragged effortlessly or typed directly onto your physical desktop. Additionally, I explore telepresence and spatial sharing applications. Through spatial sharing, we can provide richer contexts for communication, enhancing human interaction even when physically apart. This enables us to experience vivid and immersive interactions as naturally as if we were together in the same physical space.

Ultimately, my goal is to develop spatial interaction paradigms that empower individuals to actively and creatively express themselves in mixed reality. By enabling everyday users to craft 3D models through simple gestures, share immersive narratives effortlessly, and communicate naturally in shared spaces, we can transform users from passive consumers into creators who truly own and personalize their immersive environments.